losing sleepSubmitted by Dj Obscure on Thu, 2007-05-24 00:49.
ReviewsImmediately like the chilledSubmitted by dj scape on Sun, 2007-06-10 21:39.
Immediately like the chilled vibes with this one. Lovely melody you got there. The sub sounds well heavy when it drops , real nice. love the congo/tablaSubmitted by Golem on Fri, 2007-06-08 16:58.
love the congo/tabla percussion, and is that a harp i hear? or am i trippin Likes dem rollin beatz, thatSubmitted by Bluntman and Co... on Wed, 2007-06-13 15:14.
Likes dem rollin beatz, that main synth sound when the beat kicks in is great with that rollin bass line.Likes them bongos too. Feeling that vocal sample, dont know what hes saying but it goes nicely in the mix. Likes that break down in the middle, cool shit. Nice ideas but I think yourSubmitted by King_Louis on Sun, 2007-06-10 10:05.
Nice ideas but I think your engineering lets it down. I think you need to work on your beats a bit more to get them more heavy. I liked the arp / melody 00:45 and throughout the tune, it gave it a very black dog / global communication feel – which I love. Would love to know how you made it. I didn’t like the vocal sample though and it was too high in the mix.
I reckon more low end on the beats… maybe A/B more with released stuff. I mean the kick roll moving into the first drop just sounds plain weak to me. You may also need an outtro But you should be pleased, it feels really nice in the vibes department.. engineering is easier to lock down than tune writing IMO. 217 - dj obscure losingSubmitted by Contayjen on Sat, 2007-06-16 12:59.
217 - dj obscure losing sleep. Tsk, another regular forgetting to remove mp3 tags ;-p Don't mean to be overlySubmitted by Noctuary on Tue, 2007-06-12 12:01.
Don't mean to be overly harsh in this review, but the musical idea running throughout this track is superb...the way it's executed, however, isn't that great. The track gets a set form from about the 2min mark, when the bass (a little, little bit too loud) marries with the piano and the attack pad, but before that, it's a bit 'er...ah, wait, we're going there now? Ohhh, I thought...'. What lets it down, though, is that there's not much of a buildup *before* that 2min (ish) mark. The intro guitar (sounds like a patch from Reason, probably mistaken tho) doesn't seem to adhere to any set bar structure; the 4-bar 'norm' seems to have been replaced with a 3 bar phrase, moving the filter 'fills' into the start of the next phrase, rather than being at the end of the phrase. The delayed vocal sample detracts a bit from the overall feel of the song; kinda sticks out a bit too much. And the 'dance' fill with the bassdrum increasing in speed really doesn't fit; yes it's a dancefloor tune, but not one of *those* dancefloor tunes. Would've been nice to have a different build for the drop at the 2min (ish) mark. All that aside though, I do like it...Which is why I ain't gonna give you a 4 you're gonna hate me. forSubmitted by synrgy on Tue, 2007-06-19 00:29.
you're gonna hate me. for starters, there's too much high passing going on here, and not nearly enough low end/thump/growl/whatever you wanna call it, which is hilarious because according to the winamp analyzer you've got more low end than anything, but I sure don't hear it. my 2nd major issue is that by halfway through the track I don't want to hear the bongos any more, let alone by the end. This is another one of those tunes that has some really good ideas in it, but doesn't really go anywhere. It sounds kind of 'cookie-cutter' to me. Like you wrote an 8 bar loop and then tried to stretch it out into a full track without adding anything else. Do you realize your break is high passed for the remainder of the track after the breakdown? I don't know if you meant to do that or not, but it really isn't working for me. Once again we have an entry here that has GREAT potential, but sounds like it was rushed. You could stand to work on the transitions, and the mix. Less top end, more low end, less usage of the same break/bongo throughout the entire track, mix it up a little. 6 - could be better, could be worse. not to ken on the snare inSubmitted by Harikiri on Sun, 2007-06-10 01:09.
not to ken on the snare in this needs a tighter snap to make it more punchy, or maybe less tail to make it more defined...not v.keen on the drop (bass is out of tune wiv the melody) :s ... v.empty without that absynthy-pad, so id shuv in sum discrete back-up FX?switch it up too, s'abit samey... i like the ideas, jus not to sure bout how Uv executed it tho, bit more work... sorry for shittin on this one btw :s |
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